
An isometric 3D cube-shaped miniature room (shallow cutaway true cube; everything strictly contained within the cube). The room is a rugged, temporary mountaineering base camp interior. The walls are made of weathered orange canvas and exposed aluminum poles. The floor is covered in fine dust and a thin, worn camping mat. Gear is scattered: a coil of climbing rope, a miniature ice axe resting against the wall, and a dented metal pot sitting on a small wooden crate. Character: a chibi/figurine-style — a figure bundled in a bright yellow puffy down jacket, a thick gray wool hat, and heavy hiking boots. Their cheeks are slightly rosy. The character is squatting down by the crate, lighting a tiny silver camping stove, with a determined, slightly fatigued expression. Figure material looks like matte PVC, with big head / small body proportions. Lighting: Alpine Dawn: Cold, crisp blue-white light filtering in from the canvas opening; a small, intense yellow-orange flame from the stove provides a localized, warm light source; realistic reflections and colored shadows. Camera: slightly elevated isometric three-quarter view, front cube edge centered; no elements protruding outside the cube. Photoreal materials with fine detail; neutral backdrop. Ultra-detailed, clean composition; no watermark.

Blueprint car engine. Detailed parts. Cyanotype (White on Blue).

{ "id": "scene_cappuccino_shipyard", "subject": { "team": "Miniature dockworkers and sailors", "action": "Constructing and repairing foam ships drifting across a cappuccino surface", "details": [ "Workers rowing through milk foam in bottle-cap boats", "Latte art waves reshaped into docks", "Tiny lifebuoys made from sugar rings" ] }, "environment": { "macro_object": "Fresh cappuccino with dense foam and crema swirls", "background": "Coffee cup rim towering like harbor walls, spoon blurred in distance", "lighting": "Soft café lighting with warm reflections, steam catching highlights" }, "mood": "Cozy maritime fantasy with café warmth", "style": "Hyper-real macro realism, cinematic depth, tilt-shift micro-world aesthetic" }

Generate a large map-style image that details the plot of [Zootopia]

A "Pop Mart" style figurine of a futuristic racer girl. Oversized head, large expressive eyes. She is wearing a bulky, neon-green racing helmet with cat ears. Material: Premium matte vinyl skin, glossy plastic armor. Pose: Dynamic floating mid-jump. Background: A blurred gradient of sunset orange and purple.

A detailed metallic coin featuring [Lincoln]’s face embossed in profile, crafted with realistic engraved textures and fine relief detailing. The coin surface shows light reflections, scratches, and metallic sheen. Include subtle inscriptions or symbols around the border to resemble authentic minting. Centered on a dark, minimal background to emphasize the coin’s texture and realism. 1080x1080.

Generate a spray-paint mural portrait on a brick wall. The style should be urban and gritty, with paint drips and vibrant, neon aerosol colors.

A 3D papercraft representation of [a traditional Japanese teahouse with a zen garden], composed of layered paper cutouts, resting on a simple cardboard base. Highlights of [soft cream] and [bamboo green] paper textures create depth and dimension. Set against a softly lit crafts room, realistic lighting, intricate paper edges, and shallow depth of field.

A close-up, dramatic portrait of a man, with a soft, intense gaze directly at the camera. The lighting is low-key with a single, strong, golden-yellow or warm spotlight hitting his forehead and illuminating his eyes and the center of his face, creating deep shadows around the edges. The background is a soft, warm, diffused golden glow. Cinematic, studio lighting setup. High resolution, hyper-realistic photo.