
Reference Images:
Make a 4×4 grid starting with the 1880s. In each section, I should appear styled according to that decade (clothing, hairstyle, facial hair, accessories). Use colors, background, & film style accordingly.

"Tiny House" interior. Efficient layout, loft bed, wood finish. Wide angle.

A humanoid figure made entirely of an antique wall clock face, covered in thousands of glowing, flapping blue butterflies, standing beneath a gigantic, inverted, root-up tree, ethereal forest, magical realism.

A classical Greek marble statue of David. The statue is heavily vandalized with bright, fluorescent neon graffiti tags that seem to be glowing and floating slightly off the surface of the stone. Contrast between ancient stillness and modern chaos.

Generate a portrait of a man carved entirely out of clear ice. The background lights refract through his transparent body.

Candid street shot: Tokyo night. Woman looking at neon sign. Rain reflections on window. 35mm lens. Teal/Orange grading.

Make this dinosaur appear in front of the Tokyo Metropolitan Government Building in Shinjuku.

A full comic page bringing "Ben 10" into the "TMNT" universe, expressive panels, clean linework, and vibrant colours that feel straight out of an official crossover issue.

Create a highly detailed isometric pixel art illustration of art movements as a vast time-traveling city, in 3:4 aspect ratio at 4K resolution. The city should rise vertically through time, with districts representing artistic eras. VISUAL STYLE — SYMBOLIC ISOMETRIC PIXEL ARCHITECTURE Ultra-detailed isometric cityscape with layered meaning Precision pixel lighting, architectural depth, and transitions Museum-grade clarity with dense symbolic detail CORE CONCEPT — ART AS A CIVILIZATION Central feature: The City of Human Expression, stacked vertically through time ERA 1: FOUNDATION DISTRICT (40,000 BCE – 1400 CE) Cave dwellings carved into bedrock Egyptian temples, Greek forums, Roman arches Gothic cathedrals and illuminated script halls ERA 2: CLASSICAL UPPER CITY (1400 – 1850) Renaissance studios with skylights Baroque theaters and ornate galleries Romantic towers overlooking wild landscapes ERA 3: MODERN DISRUPTION ZONE (1850 – 1970) Cubist buildings with fractured geometry Surreal floating rooms and warped streets Abstract plazas splashed with raw color ERA 4: FUTURE METROPOLIS (1970 – BEYOND) Neon skyscrapers, holographic billboards VR galleries, AI studios, virtual bridges Symbolic elements: screens, code streams, digital voids COLOR PROGRESSION Lower city: stone, earth, torchlight Mid city: balanced realism and dramatic contrast Upper zones: bold experiments and distortion Sky city: neon, monochrome, digital glow TYPOGRAPHY (ENGLISH ONLY) Projected across the skyline: “ART EVOLUTION” Subheading on floating signage: “A Civilization Built from Images, Ideas, and Revolutions” PHILOSOPHICAL LAYER Art as infrastructure of culture Movements as urban revolutions The city forever under construction