
Create a stylized 3D game asset representing the Marina Bay Sands hotel. The geometry should be simplified and chunky, suitable for a mobile strategy game. The textures should be hand-painted and vibrant. Isolate the building on a neutral background. The lighting is bright and directional, casting soft shadows.

Create an ultra-wide infographic poster titled “Kyoto Iconic Travel Classics Atlas”, with a 21:9 horizontal layout in true 8K resolution. The visual language blends ceramic glaze and jade-like softness, expressing calm luxury, precision, and cultural depth. The overall mood is restrained, warm, and translucent—evoking the feeling of a museum-grade exhibition combined with refined cultural branding. All on-image text is in English. Background and overall material tone * Background features a light rice-white to misty off-white gradient, similar to a high-end ceramic exhibition space * Global lighting is gentle and diffused: soft HDRI illumination with subtle rim light, avoiding harsh contrast or strong shadows * Color palette centers on jade white, pale celadon, soft moss green, warm beige, with minimal accents of vermilion or muted gold (no more than 3–4 dominant hues across the entire image) Layout: eight equal-width “ceramic/jade plaques” (strictly eight columns) * The central composition uses a strict eight-column grid, each column designed as a ceramic-style information plaque * Plaque material resembles fine white porcelain glaze: rounded corners, smooth highlights, subtle reflective sheen, clean edges * Borders may include an extremely delicate gold trace or jade-edge effect, applied with restraint * Shadows are soft and shallow, as if the plaques are placed on a curated museum display surface Core visuals: realistic 3D landmarks (PBR) with a serene glazed aesthetic * Each column top features one real, iconic Kyoto landmark (automatically select eight authentic sites, no fictional entries) * Use realistic 3D environment rendering with physically based materials, while maintaining a calm, jade-like visual softness * Materials must follow real-world physical rules: wood, stone, tile, water, foliage, and paper surfaces rendered with accurate PBR properties * Unified color grading: soft highlights, moderate contrast, low saturation, and gentle warmth inspired by ceramic glaze and polished jade * Composition emphasizes depth and quiet grandeur through layered space and subtle scale references (small figures, lanterns, trees) * Water elements (rivers, ponds, moats) should display delicate reflections and smooth tonal transitions * Avoid cartoon styles, low-poly geometry, plastic textures, excessive sharpness, or dramatic cinematic lighting Detail view: glazed “micro dish” or “jade charm” window * Each column includes one small detail window in the lower-right corner, using a single consistent shape across all columns * Option A: a small circular dish resembling a porcelain saucer, showcasing fine details (wood grain, roof tiles, stone steps, garden gravel, water ripples) * Option B: a jade-charm-shaped window with rounded contours, highlighting close-up textures and materials * Surfaces should exhibit soft glaze or jade-like highlights with smooth, rounded edges * A thin, elegant leader line connects the detail window to the main 3D landmark, accompanied by a concise 2–6 word label Text per column (concise, refined, understated) * Landmark name (4–8 English words, refined serif typeface recommended) * Two short informational lines: * Highlight: maximum 8 words * Best for: maximum 6 words * Text color uses ink gray or bluish charcoal; accent colors appear only in small dots or separators Top title area (museum exhibit label style) * Main title: Kyoto Iconic Travel Classics Atlas * Subtitle: one refined positioning sentence, maximum 18 words, calm and poetic in tone * Top-right corner includes five small glazed color dots: pale celadon, jade white, moon white, warm beige, with a subtle vermilion accent Bottom information band (exhibition caption style) * A full-width bottom band divided into four sections by fine lines, resembling museum display captions * Kyoto at a glance: one sentence, maximum 22 words * Visiting tips: three bullet points, each no more than 12 words * Cultural trivia: three items, each no more than 18 words * Timeline: 3–6 key nodes (era or year plus keyword), connected with minimal linear icons using thin, consistent strokes Automatic landmark selection rules * Cover at least five categories: natural scenery, historical temples or shrines, traditional architecture, museums or cultural institutions, classic streets or seasonal night scenes, and intangible cultural experiences (tea ceremony, festivals, crafts) * If necessary, fill gaps with safe, general entries such as “Kyoto National Museum” or “Historic Gion District” * All landmark names must be real and verifiable; if uncertain, use conservative generic naming and never fabricate locations Output constraints * English text only * Strong alignment, minimalist spacing, generous white space * No logos, no branding marks, no watermarks * True 8K ultra-high resolution, suitable for cultural tourism displays and horizontal social media covers

A high-fidelity, wide-angle interior shot captures a surreal mixed-media composition inside a modern living room. The main human subject uses the uploaded reference face as a strict and unchangeable identity anchor. The uploaded reference face must be preserved with extreme fidelity and accuracy. Facial structure, proportions, bone anatomy, eye shape, nose, lips, skin texture, and overall likeness must closely and clearly match the reference image. Do not alter, stylize, exaggerate, beautify, replace, or reinterpret the human face in any way. The human subject must remain fully photorealistic at all times, even when surrounded by cartoon characters. The subject wears realistic clothing whose colors are carefully chosen to harmonize with the Winnie the Pooh color palette, including warm honey yellows, soft reds, and gentle pastel tones. Clothing materials remain realistic, with natural fabric texture, while the color scheme visually blends into the cartoon world. The subject sits centrally on a plush light gray sofa. The environment blends a photorealistic 3D living room with soft, hand-drawn 2D storybook-style Winnie the Pooh characters interacting naturally with the physical space. On the right side of the sofa, Winnie the Pooh sits happily holding a honey pot. On the left side, Piglet sits shyly on a cushion. Behind the sofa, two framed posters hang on the white wall: one showing Pooh and friends in the Hundred Acre Wood, the other featuring Tigger mid-bounce. In the foreground, Tigger relaxes playfully on a textured gray carpet while Eeyore rests calmly nearby. A small plate with honey-themed treats sits on the floor. A tiny chibi-style Pooh stands proudly on a cream-colored knit pouf. Near the wooden coffee table, Rabbit observes thoughtfully, while Owl perches near a snake plant by the window. Soft natural light enters from the left through sheer curtains, with subtle volumetric lighting enhancing fabric textures, wood grain, and foliage. Rendered in 8K resolution, sharp focus, warm pastel colors, dreamy and wholesome cinematic atmosphere. Seamless blend of real world and cartoon world, no AI visible. Negative prompt: no face distortion, no face replacement, no stylized human face, no cartoon human, no anime human, no altered identity

Isometric diorama view of a cozy, warm autumn-themed studio apartment, cartoon illustration style, top-down angled perspective like a miniature dollhouse cutaway cross-section, two-level open loft layout, warm yellow-orange color palette with golden hour sunlight streaming through large windows, falling autumn leaves outside and scattered on the floor, lower level: wooden floor with fallen orange leaves, small toy jeep off-road car parked near the entrance, large comfy orange couch with a big white blanket fort draped over it like a cozy cave, pizza box open on a low wooden coffee table with slices visible, TV on a stand showing static or game, red solo cups with drinks, brick fireplace with lit candles and small pumpkin on mantel, tall bookshelves filled with colorful books, potted plants, warm wooden furniture, soft rug, upper loft level reached by wooden stairs: small bedroom area with wooden bed frame, checkered blanket and pillows, cute sleeping brown puppy dog curled up on the bed, open laptop and scattered papers on a desk, tall window with autumn foliage view and warm sunlight, detailed cozy atmosphere, whimsical and inviting, soft shadows, rich textures on fabrics and wood, fall seasonal vibes with pumpkin, candles and leaves, vibrant yet relaxing mood, high detail, cute cartoon style inspired by adventure time and sims isometric rooms, bright yet warm lighting

Ultra-realistic luxury fashion editorial featuring the female from reference photo walking toward camera mid-step, natural arm swing, focused eyes, candid paparazzi energy. Scene: underground parking garage, strip lighting, long depth. Outfit: cream cropped blouse, dark denim jeans, black stilettos. Accessories: small quilted handbag, minimal jewelry. Mood: real, powerful, celebrity presence. Style: street fashion + Vogue hybrid. Image Quality: 8K, balanced sharpness, subtle film grain. Lighting: ambient + soft key light. Color Grading: neutral cinematic palette. Camera: DSLR, 85mm, f1.8. Parameters: 9:16, steps 50, CFG 8.0. Negative: staged pose, artificial glow.

Input A = Console games <instruction> Input A is a Core Technological Function (e.g., Computing, Navigation, Music, Communication). Deconstruct the function into 4 Chronological Artifacts: The Relic (Ancient): Identify the stone or bronze age precursor. (e.g., Computing -> Antikythera Mechanism/Abacus. Navigation -> Lodestone/Sundial). The Instrument (Classical): Identify the brass and wood scientific instrument. (e.g., Computing -> Pascaline. Navigation -> Sextant/Astrolabe). The Machine (Industrial): Identify the steam/steel era mechanism. (e.g., Computing -> Difference Engine/Punch Card Machine. Navigation -> Gyrocompass). The Device (Modern): Identify the current digital interface. (e.g., Computing -> Tablet/Smartphone. Navigation -> GPS Unit). 2. Container Goal: "Tech History" Workbench Photography. Setting: A cluttered Green Cutting Mat on a sturdy wooden workshop table. Background: A computer monitor displays the CAD Wireframe/3D Scan of the "Relic" or "Instrument," implying a restoration or study project. Tools: Calipers, X-Acto knives, and screwdrivers are scattered around the objects. 3. Lineup (The Artifacts): Arrangement: The four objects are arranged left-to-right (Oldest to Newest). Object 1 (Relic): Heavily damaged, calcified, or encased in rock. Looks like an archaeological find. Object 2 (Instrument): Polished Brass and Mahogany. intricate gears and lenses. Object 3 (Machine): Cast Iron, heavy bolts, punch cards, or paper tape. Object 4 (Device): Sleek glass and aluminum. The screen is cracked or the casing is transparent, revealing the circuitry inside. 4. Blueprint (The Connection): The Drawing: A large, coffee-stained Schematic Grid Paper lies flat under the objects. The Content: Hand-drawn diagrams connect the mechanical logic of the Ancient Relic to the circuit logic of the Modern Device. 5. Lighting & Atmosphere: Lighting: Mixed Lighting. A warm, articulated desk lamp illuminates the physical objects, while the cool blue light from the monitor washes over the back wall. Vibe: Intellectual, inquisitive, and tactile. Output: ONE image, 1:1 Aspect Ratio, 3D Render, "Maker Space" aesthetic, High Texture Fidelity. </instruction>

Convert the uploaded photo into a cheerful and cute 3D Pixar-style animated portrait. Keep the person’s facial features, hairstyle, and unique expression so the character clearly resembles the real person. Use a smooth and clean cartoon style. Apply soft skin shading, expressive eyes, and a polished animated look while preserving the original identity. Place the character against a plain white studio background with clean, even lighting. Keep the outfit the same as in the reference

Tilt-shift 3D model diorama in 4:5 aspect ratio, highlighting Tokyo Tower and the Shibuya Crossing at sunset. Tiny pedestrians and cyclists navigate the bustling streets, while cherry blossoms drift gently from nearby trees. Neon signs and LED billboards glow softly in the background.

Create a miniature 3D isometric diorama showing the invention of [Light Bulb] at the moment of [Edison successfully testing the first long-lasting carbon filament bulb]. Camera angle around 40° from above. Textures feel soft and polished. Materials follow realistic PBR rules. Lighting feels natural and balanced. The raised base includes tools, workshop elements, notes, and early prototypes. Tiny stylized inventors interact with objects. Faces are visible and recognizable with clean shapes and expressions. Background stays solid [warm dark navy blue]. Top center text shows [Light Bulb] in bold. Second line shows [Thomas Edison — 1879]. A simple line icon of the invention sits below. Text color adapts to background contrast.