Browse and filter our collection of 798 curated prompts

A high-speed sync portrait of a water balloon bursting over a subject's head. The water is frozen in mid-air, forming a crown shape. The subject's expression is one of shock. Studio lighting is used to freeze the motion.

A bright, semi-realistic 3D knolling arrangement inspired by The Legend of Zelda: Tears of the Kingdom. Surface: An ancient stone tablet with glowing green Zonai carvings. Items: The decayed Master Sword, several glowing Brightbloom seeds, a Zonai battery canister (green liquid), a paraglider with distinct fabric pattern, and a plate of 'Dubious Food' (pixelated mosaic effect). Style: A blend of Ghibli-esque softness and realistic material rendering (Nintendo style). Colors: Vibrant turquoise, gold, and grassy greens. Lighting: Bright, ethereal daylight, soft bloom effect.

Create a realistic photograph of 10 objects stacked vertically, symbolizing [Minecraft], centered, studio-lit, high-detail.

A hyper-detailed miniature diorama hidden inside an open vintage matchbox. Within the narrow space, a lone figure sits at a tiny café table under a flickering neon sign while rain streaks down invisible glass walls. A miniature espresso cup steams gently, puddles reflect warm light, and a folded newspaper rests on the table. Cool blue rain lighting contrasts with warm interior glow. Photorealistic paper fibers, handcrafted props, macro lens compression, cinematic noir mood.

A hyper-realistic 3D photo concept showing a hand holding a square polaroid photo labeled “[Lava]”. Inside the photo, there’s a close-up of [Lava], and it flows seamlessly out of the photo frame into the real world, naturally interacting with the surface below. The text “[Lava]” appears printed cleanly on the white border of the photo. Realistic cinematic lighting, ultra-detailed textures, artistic composition, 1080x1080 square format.

A gritty, hyper-realistic knolling composition inspired by The Last of Us. Surface: A cracked concrete floor with moss growing in the crevices. Items: A weathered acoustic guitar neck, a shiv crudely made from scissors and blue tape, a red brick, a flickering flashlight, a gas mask with scratched lenses, and a crumpled comic book. Details: Every object looks heavily used, dirty, and improvised. Lighting: Overcast natural light filtering through foliage, desaturated color palette (greens, greys, browns). Render Style: Unreal Engine 5, 8k resolution, texture-heavy.

A photorealistic top-down knolling photography shot inspired by Resident Evil 4 inventory screen. Surface: A worn, blood-stained velvet interior of a black attache case. Items: A vintage Mauser pistol (Red9), boxes of green and red ammo, a First Aid Spray can, a mixture of green/red/yellow herbs in pots, and a brown chicken egg. Arrangement: Strictly aligned to an invisible grid, packed tightly with no wasted space. Lighting: Dim, moody candlelight flickering from the side, casting long, dramatic shadows. Texture: Rusted metal, organic leaf textures, cold steel, distressed leather. Camera: 50mm lens, sharp focus edge-to-edge.

{ "id": "scene_strawberry_vineyard", "subject": { "team": "Miniature vineyard workers", "action": "Harvesting and stabilizing a colossal strawberry growing from a sugar-dusted terrain", "details": [ "Workers rappelling down strawberry seeds like rock holds", "Tiny crates filled with strawberry slices", "One worker polishing a seed with a cloth" ] }, "environment": { "macro_object": "Giant ripe strawberry with glistening surface texture", "background": "Blurred porcelain plate and scattered mint leaves resembling hills", "lighting": "Warm afternoon sunlight, glossy highlights, shallow depth of field emphasizing moisture and seeds" }, "mood": "Whimsical agriculture meets epic cliff-harvest, playful yet cinematic", "style": "Ultra-detailed macro photography, tilt-shift realism, 3:4 aspect ratio" }

A cross-section of a giant, ripe pomegranate. Within its ruby-red interior is a miniature candlelit library nestled between jewel-like seeds. Thin golden walkways connect small reading nooks, and the fruit’s juice glows softly, casting warm crimson light throughout the space.

Extreme close-up macro of miniature city diorama [Paris, France] on a solid base, held between two human fingers. City fills 85–95% of frame. [France] national flag stands prominently on flagpole in mid-ground, fully readable, gently waving—primary visual anchor. [Eiffel Tower] positioned in clear foreground, unobstructed, instantly recognizable, naturally integrated. Small street sign or plaque displays “[Paris]” as authentic urban detail, positioned organically at street corner or plaza edge. Surrounding architecture reflects city’s authentic character without oversizing elements. Ultra-realistic handcrafted miniature, detailed architecture, realistic materials, accurate proportions. Macro lens, deep depth of field keeping entire city sharp. Soft studio lighting, subtle shadows, tilt-shift realism. Neutral softly blurred background. Photorealistic, cinematic, premium quality. Aspect ratio 1:1 — 1080×1080

A retro-tech knolling layout of Ghostbusters equipment. Surface: A metal firehouse desk with coffee rings. Items: A Proton Pack particle thrower (partially disassembled), PKE Meter with moving arms, a Ghost Trap with yellow and black hazard stripes, a beige flight suit with 'Spengler' nametag, and a Twinkie. Style: 1984 industrial design, tactile buttons, coiled cables, warning labels. Lighting: Neon green slime residue glowing faintly, mixed with harsh fluorescent office lighting.

A stop-motion claymation style infographic inspired by Aardman’s Wallace & Gromit. Subject: An eccentric, overly complex wooden machine dispensing wheels of cheese that stack up to form a pie chart. Characters: A bald inventor with a green sweater vest examining the chart with a magnifying glass, while a silent beagle holds a clipboard. Textures: Visible thumbprints on the clay faces, imperfect animation pose, plasticine texture. Lighting: Cozy British living room lighting, warm tungsten practical lamps. Background: Patterned wallpaper, tea cups, vintage clutter. Mood: Whimsical, inventive, British humor.

{ "id": "scene_cappuccino_shipyard", "subject": { "team": "Miniature dockworkers and sailors", "action": "Constructing and repairing foam ships drifting across a cappuccino surface", "details": [ "Workers rowing through milk foam in bottle-cap boats", "Latte art waves reshaped into docks", "Tiny lifebuoys made from sugar rings" ] }, "environment": { "macro_object": "Fresh cappuccino with dense foam and crema swirls", "background": "Coffee cup rim towering like harbor walls, spoon blurred in distance", "lighting": "Soft café lighting with warm reflections, steam catching highlights" }, "mood": "Cozy maritime fantasy with café warmth", "style": "Hyper-real macro realism, cinematic depth, tilt-shift micro-world aesthetic" }

Visualize the Fallout wasteland not as a digital render, but as a discovered, weathered tabletop diorama from the 1950s. The Scene: Center the composition on a T-60 Power Armor figure, but render it as a heavy, die-cast lead toy. The paint should be chipped enamel, revealing the raw, dark metal underneath ("battle damage"). The Materials: The environment should look like a kit-bashed set made of period-correct materials: buildings constructed from cracked Bakelite plastic, ground scatter made of oxidized copper wire and rusted tin, and debris resembling broken radio components. The Atmosphere: Use a macro tilt-shift lens effect to create a strong sense of miniature scale. Lighting should come from "practical" sources within the diorama: the eerie, translucent green glow of radium glass (simulating radiation) and the warm, flickering orange of amber vacuum tubes. Texture: Focus on tactile decay—dust settling in the grooves of the metal, grease stains on the chrome, and the specific luster of old, radioactive instrumentation.

Create an ultra-realistic 3D commercial-style product shot of a premium cherry juice bottle, suspended mid-air with intricate condensation droplets on its surface. The bottle should appear fresh and vibrant, with each condensation bead reflecting ambient light to enhance photorealism. Surround the product with dynamic elements like splashing droplets of cherry juice, whole cherries, and ice cubes, frozen in high-speed motion, each element sharply defined with vibrant clarity. Floating cherry stems and leaves should also be included to enhance the sense of freshness and energy. Set the background against a rich, deep red and burgundy gradient, which complements the rich color of the cherry juice and evokes a sense of indulgence and premium quality. The product should be centrally placed, slightly tilted to convey a sense of movement and sophistication. Use cinematic, studio-style lighting with bright highlights reflecting off the bottle, crisp shadows, and high contrast to create a luxurious, polished look. Ensure the bottle’s label is clearly visible, with subtle reflections beneath it, adding depth and realism to the scene. The overall aesthetic must evoke indulgence, freshness, and premium quality, with all elements contributing to a high-end, visually striking image. The scene should feel rich, fresh, and full of vitality,with a focus on the vibrant color and fresh nature of the cherry juice. Technical Specifications: Aspect Ratio: 4:5 Resolution: Ultra-HD quality Lighting: Studio-style, cinematic with bright highlights, subtle reflections, and high contrast Detailing: Extreme attention to condensation, droplets, and high-speed motion of elements