
Futuristic mecha pilot character in a bulky white and orange spacesuit. Helmet visor is made of black glossy glass. Holding a tiny controller. Sci-fi anime style, blind box toy, mix of matte PVC and metallic paint textures, panel lining details, rigid pose, industrial studio lighting.

A hyper-realistic 8K close-up portrait of a person's head and upper neck, shot from a slightly low-angle perspective looking upward. Use the uploaded image as the face reference - the face must match 100% exactly (same identity, facial structure, proportions, skin details, and expression). Do not alter the face in any way. The subject is wearing bright yellow sunglasses with reflective lenses showing colorful abstract digital scenes in shades of pink, blue, and yellow. The face is rendered in detailed grayscale, showing realistic skin texture, pores, and light stubble on the jawline, creating strong contrast with the rest of the head. The hair and most of the head and neck are made of glowing digital circuit patterns, abstract shapes, lines, and data streams in vibrant colors like magenta, cyan, blue, green, yellow, and orange. These elements appear layered and complex, with a soft internal glow. Parts of the digital head are breaking apart and dissolving outward into pixels, lines, and glitch fragments that fade into a clean white background, giving a glitch-art, futuristic look. Cinematic lighting highlights one side of the face, with shadows under the chin and subtle rim lighting around the digital elements. Overall style is futuristic, cyber-inspired, high-detail, and photorealistic.

{ "prompt_configuration": { "type": "Ultra Photorealistic Portrait", "style": "Cinematic Reality", "resolution": "8K" }, "subject": { "demographics": "Female from the reference photo, athletic build, fit physique, pale complexion", "hair": "Dark brown to black hair, pulled back into a messy high ponytail, loose sweaty strands framing the face", "skin_texture": "Hyper-realistic skin details, intense post-workout sheen, glistening with heavy sweat, visible pores, slight flush on cheeks", "facial_expression": "Exhaling slightly, mouth slightly open in a 'phew' expression, focused gaze, tired but accomplished" }, "apparel": { "outfit_style": "Monochromatic pastel pink gym set, athleisure", "top": "Tight cropped pink camisole/tank top with spaghetti straps, rolled up slightly", "bottoms": "Loose-fitting pink sweatpants with visible drawstring and elastic waistband, soft cotton texture", "accessories": "Thin silver necklace" }, "pose_and_action": { "perspective": "Three-quarter side profile view facing left", "action": "Body checking in a gym mirror, left hand pressing against the mirror surface, right hand lifting the hem of the shirt to reveal defined abdominal muscles (six-pack)", "reflection": "Partial reflection of the arm visible in the mirror on the left edge" }, "environment": { "location": "Commercial gym interior", "background_elements": "Blurred gym equipment, weight racks, cable machines, dumbbells, other gym-goers faintly visible in the distance", "flooring": "Black speckled rubber gym flooring" }, "lighting_and_atmosphere": { "lighting_type": "Overhead artificial gym lighting", "quality": "Warm tungsten tones, creating strong specular highlights on the sweaty skin and hair", "mood": "Intense, raw, fitness-focused, candid moment" }, "technical_specifications": { "camera": "DSLR, 85mm portrait lens", "aperture": "f/2.8", "focus": "Sharp focus on subject's face and abs, creamy bokeh background", "render_details": "Unreal Engine 5, Octane Render, ray tracing, subsurface scattering on skin, volumetric lighting" } }

Create a highly detailed isometric 3D interior diorama of a (Japanese wabi-sabi) (traditional tea room) Design the space with coherent architecture, furniture, lighting, materials, and decoration that naturally match the chosen concept. Use realistic textures, soft natural daylight, gentle shadows, and a calm minimal white background. Perspective: isometric cutaway diorama. Ultra high detail, premium interior visualization, soft global illumination.

Input A = Console games <instruction> Input A is a Core Technological Function (e.g., Computing, Navigation, Music, Communication). Deconstruct the function into 4 Chronological Artifacts: The Relic (Ancient): Identify the stone or bronze age precursor. (e.g., Computing -> Antikythera Mechanism/Abacus. Navigation -> Lodestone/Sundial). The Instrument (Classical): Identify the brass and wood scientific instrument. (e.g., Computing -> Pascaline. Navigation -> Sextant/Astrolabe). The Machine (Industrial): Identify the steam/steel era mechanism. (e.g., Computing -> Difference Engine/Punch Card Machine. Navigation -> Gyrocompass). The Device (Modern): Identify the current digital interface. (e.g., Computing -> Tablet/Smartphone. Navigation -> GPS Unit). 2. Container Goal: "Tech History" Workbench Photography. Setting: A cluttered Green Cutting Mat on a sturdy wooden workshop table. Background: A computer monitor displays the CAD Wireframe/3D Scan of the "Relic" or "Instrument," implying a restoration or study project. Tools: Calipers, X-Acto knives, and screwdrivers are scattered around the objects. 3. Lineup (The Artifacts): Arrangement: The four objects are arranged left-to-right (Oldest to Newest). Object 1 (Relic): Heavily damaged, calcified, or encased in rock. Looks like an archaeological find. Object 2 (Instrument): Polished Brass and Mahogany. intricate gears and lenses. Object 3 (Machine): Cast Iron, heavy bolts, punch cards, or paper tape. Object 4 (Device): Sleek glass and aluminum. The screen is cracked or the casing is transparent, revealing the circuitry inside. 4. Blueprint (The Connection): The Drawing: A large, coffee-stained Schematic Grid Paper lies flat under the objects. The Content: Hand-drawn diagrams connect the mechanical logic of the Ancient Relic to the circuit logic of the Modern Device. 5. Lighting & Atmosphere: Lighting: Mixed Lighting. A warm, articulated desk lamp illuminates the physical objects, while the cool blue light from the monitor washes over the back wall. Vibe: Intellectual, inquisitive, and tactile. Output: ONE image, 1:1 Aspect Ratio, 3D Render, "Maker Space" aesthetic, High Texture Fidelity. </instruction>

An antique brass nautical compass with ornate engravings and a glass dome, positioned at a slight angle. The compass rose and needle on the left side remain traditional, with aged verdigris patina on the brass housing. Moving rightward, the brass gradually becomes brushed aluminum, the glass dome flattens into a sapphire crystal watch face, and the entire object transforms into a modern GPS smartwatch. The compass needle morphs into a digital navigation arrow on the watch display. The watch screen shows a glowing map interface with route directions. Set against a navy blue gradient background suggesting ocean depths fading into digital space. Soft ambient lighting with a single highlight catching both the brass and the watch crystal. Product photography style, magazine advertisement quality, photorealistic materials and reflections, 8K detail.

A bold illustrated portrait of the bearded man from the reference image, wearing oversized orange-tinted glasses. He is facing forward with a calm, confident expression. Hand-drawn ink illustration style with strong black linework and cross-hatching details. The face is overlaid on a textured collage of vintage newspaper clippings, creating a layered mixed-media look. Vertical paint drips in vibrant blue and orange run down across the portrait. Warm muted color palette, retro graphic design aesthetic, poster art composition, high contrast, contemporary pop-art meets vintage print style, ultra-detailed.'

Create an ultra-realistic cinematic 8K portrait, use face reference exactly (100% identical, no changes) - preserve original facial features, proportions, skin texture, hair, and expressions. A man wearing black sunglasses, a black t-shirt, black leather jacket, dark denim pants, and black Converse-style sneakers sits casually on a concrete ledge. One leg is bent while the other hangs freely. His posture is relaxed, projecting calm confidence. A massive airplane flies extremely low overhead, dominating the sky. Powerful wind ripples his jacket and clothing. Captured with a wide-angle lens from a low perspective, creating dramatic scale. Motion blur appears in clouds, debris, and air turbulence, enhancing speed and intensity. Lighting is natural and cinematic with strong contrast. The atmosphere feels surreal yet realistic, emphasizing depth, movement, and cinematic tension.

{ "generation_manifest": { "system_directives": { "output_version": "5.0_UltraDetail", "canvas_parameters": { "aspect_ratio": "3:4", "compositional_style": "High-Fashion Cinematic Surrealism", "fidelity_target": "Anatomical_Identity_Lock" } }, "subject_node": { "biometrics": { "identity_anchor": "female from reference photo", "facial_configuration": { "feature_retention": ["Eyes", "Nose", "Mouth"], "alignment_logic": "Symmetrical_Proportional_Integrity", "expression_profile": "Serene_Calm_Innocent" }, "dermatology_rendering": { "surface": "Flawless_White_Porcelain", "finish": "Radiant_Luminous", "pigmentation": "Subtle_Natural_Blush", "makeup_logic": "Minimalist_Bare_Aesthetic" }, "follicle_dynamics": { "base_color": "Long_Blonde", "primary_state": "Neatly_Tied_Back", "secondary_state": "Loose_Strands_Peripheral_Framing" } }, "geometry_and_pose": { "framing": "Upper_Torso_Facial_Focus", "visibility": "Bare_Shoulders_Exposed", "posture": "Graceful_Static" } }, "optics_and_lighting_rig": { "camera_telemetry": { "angle_vector": "90_Degree_Top_Down_Overhead", "lens_characteristic": "Soft_Focus_Expressive", "perspective": "Surreal_Dreamy" }, "lighting_architecture": { "primary_source": "Soft_Direct_Natural_Sunlight", "shadow_mapping": { "geometry_patterns": ["Vertical_Artistic", "Gridded_Mesh"], "projection_surface": ["Facial_Planes", "Clavicle", "Shoulders"], "contrast_ratio": "Low_Soft_Diffused" } } }, "atmospheric_meta": { "tonality": "Pure_Graceful_Atmospheric", "chroma_profile": "Gentle_Naturalistic", "emotional_layer": "Tranquility_Innocence" } } }