
Do this for Japan: <instructions> Input = Country Act as a world class visual artist and geography expert. For every country, find 4 less known cities and the one product that is very popular there. Do research to get this step right. Function Draw ($ City, $ Material) Anchor: [Location] :: [Material Concept]::4 Morphology: Miniature architectural cityscape of [Location], entire skyline constructed via the assemblage of [Material Concept] components, skyscrapers and structures formed from the constituent parts of [Material Concept], thematic structural engineering, hyper-detailed diorama::3 Material Physics: Physical properties of [Material Concept] applied to architecture, [Material Concept] textures replacing concrete and glass, innate material logic of [Material Concept], high-fidelity surface details::3 Illumination: Lighting exhibiting the surface properties of [Material Concept], ambient occlusion, volumetric atmosphere matching the material theme::2 Render Stack: Tilt-shift photography, macro lens, f/2.8, 8k, scale model aesthetic, detailed texture mapping, Unreal Engine 5 render::1 Negative: [Human presence, massive scale, blurry, low resolution, bad geometry, distortions, flat 2D, text, watermark]:: -1 Output: 2x2 grid, for each panel execute Draw Function for one of the cities plus the associated popular product. Name of the city underneath </instructions>

Handcrafted claymation-style character with soft textures and visible fingerprints. Wearing an oversized knit sweater, cuffed pants, and canvas shoes. Standing outside a small bakery with warm window lights, holding a fresh croissant. Cozy evening mood, whimsical proportions, stop-motion film aesthetic.

Abstract digital painting, Eastern zen landscape, time-slice concept art, 4:5 vertical aspect ratio, dark moody atmosphere. CONCEPT: Five vertical slices of sky showing different times of day - each band captures natural sky light from sunrise to dusk, with realistic atmospheric glow at base fading into grainy particle texture above. COMPOSITION: Mirror-still water at lower 40%. Horizon at 40% height. Pure black silhouettes. Overall DARK scene. VERTICAL BANDS: EXACTLY FIVE tall FLAT vertical bands rising from horizon, evenly spaced, parallel. Each band structure (bottom to top): - BOTTOM: Realistic natural sky light - smooth gradient like actual sunrise/sunset photography - MIDDLE: Transition to grainy stippled texture - UPPER: Dense fine STIPPLED DOTS texture, thousands of tiny luminous specks, sparser toward top - TOP EDGE: Irregular jagged mountain-peak silhouette, particles dispersing FIVE BANDS LEFT TO RIGHT: - FIRST (far left): Deep crimson-red sunset sky at base, red stippled particles above - SECOND: Warm orange sunrise sky at base, orange particles above - THIRD (center, tallest): Golden-cream midday sky at base (brightest), golden particles above - FOURTH: Soft pale yellow afternoon sky at base, yellow particles above - FIFTH (far right, shortest): Cool blue-gray dusk sky at base (dimmest), gray particles above SILHOUETTES in pure flat black: - FAR LEFT: 5-tiered pagoda with curved eaves on rocky island - LEFT-CENTER: Traditional boat with canopy - CENTER-RIGHT: Bonsai pine with curved trunk on rocks - RIGHT: Second bonsai pine on rocks BACKGROUND: Deep dark teal-blue night sky. Faint misty mountains at far left. WATER REFLECTION (CRITICAL): - PERFECT MIRROR REFLECTION of all light bands and silhouettes - Each light band reflects its EXACT COLOR in the water below - Very fine HORIZONTAL RIPPLE LINES across the entire water surface - thin parallel striations like real calm water - Reflections are SHARP and CLEAR, almost identical to above but with subtle horizontal distortion from ripples - Reflection slightly darker/dimmer than the original above - The ripple texture creates a realistic water surface appearance - Silhouettes also have perfect black mirror reflections Style: Abstract minimalist, realistic natural light, stippled particle texture, PHOTOREALISTIC water reflection with fine horizontal ripples, Eastern aesthetic, dark and subtle.

[INPUT IMAGE: USER_PHOTO] Use the person in the input image as the ONLY subject. Preserve their identity and facial features clearly. Create a hyper-realistic high-fashion editorial photo inside a surreal 3D geometric “color box” room (a hollow cube / tilted cube set). Each render MUST randomly choose: 1) a bold single-color box (monochrome environment, vivid and saturated), 2) a dynamic “cool” fashion pose (gravity-defying or extreme stretch / leap / sideways bracing against the walls), 3) a dramatic camera angle (wide-angle 24–35mm equivalent, tilted horizon, strong perspective). The subject appears full-body and sharp, wearing an avant-garde fashion styling that feels modern and editorial (clean silhouette, stylish layering, premium fabric texture). Keep clothing tasteful and fashion-forward. The subject’s pose should feel athletic, stylish, and unusual—like a magazine campaign shot. Lighting: studio quality, crisp and cinematic; strong key light with controlled soft shadows, subtle rim light; realistic reflections and bounce light from the colored walls. Ultra-detailed skin texture, natural pores, realistic fabric weave, clean edges, high dynamic range. Composition: subject centered with plenty of negative space and strong geometric lines; the box perspective frames the subject. Color: the box color is a SINGLE bold color and MUST be different each run (random vivid hue). The subject’s outfit contrasts well with the box color. Output: hyper-real, photorealistic, 8k detail, editorial campaign quality, sharp focus on subject, no motion blur, no distortion of face, natural proportions.

Create an ultra-wide infographic poster titled “Barcelona Iconic Travel Classics Atlas”, with a 21:9 horizontal composition in true 8K resolution. The overall aesthetic blends ceramic glaze and jade-like warmth: minimalist, refined, premium, and contemporary, with a subtle Eastern luxury sensibility. The image should feel warm, translucent, restrained, and calm—like a fusion of a museum exhibition display and high-end brand packaging. All on-image text is in English. Background and overall material tone * Background uses a light ivory to mist-white gradient, resembling a pristine ceramic exhibition pedestal * Global lighting is soft and diffused: HDRI soft light with gentle rim lighting, avoiding harsh contrast or hard shadows * Color palette focuses on jade white, bluish white, pale celadon green, and warm beige, accented sparingly with cinnabar red or light gold (no more than 3–4 dominant hues overall) Layout: eight equal-width “ceramic/jade plaques” (strictly eight columns) * The center area is a strict eight-column grid, each column functioning as a ceramic-style information plaque * Card material resembles white porcelain glaze: rounded corners, delicate highlights, subtle glaze reflections, clean edges * Optional ultra-thin gold tracing or jade-edge detailing on card borders, extremely restrained * Shadows are soft and understated, as if the plaques are resting on a museum display platform Core visuals: realistic 3D landmarks (PBR) with warm glazed tonality * The top of each column features one real, iconic Barcelona landmark (automatically select eight, no fictional entries) * Use realistic 3D environment rendering with physically based materials, but with a jade-like, warm overall feel * Materials must be physically accurate: stone, wood, ceramic tile, water, and vegetation follow correct PBR rules (reflection, roughness, normal detail) * Unified color grading: soft highlights, moderate contrast, low-saturation and warm tones reminiscent of jade or ceramic glaze * Grand sense of scale through layered depth and subtle scale references (tiny people, trees, boats), emphasizing monumentality without dramatic effects * Water elements (if present) show gentle reflections and refractions with smooth shoreline gradients * Avoid cartoon styles, low-poly looks, plastic textures, over-sharpening, or sci-fi lighting effects Detail view: glazed “micro dish” or “jade pendant” window * Each column includes a small detail window in the lower-right corner, using one consistent shape across all columns * Option A: a small circular dish, like a porcelain saucer, showing key textures (stone carvings, mosaics, façades, roof tiles, water ripples) * Option B: a jade-pendant-shaped window with rounded contours, showing close-up material detail * The surface should have gentle glazed or jade-like highlights and smooth edges * A very thin leader line connects the detail window to the main 3D scene, accompanied by a concise 2–6 word label Text per column (short, elegant, restrained) * Landmark name (4–8 English words, refined serif typeface recommended) * Two short lines of information: * Highlight: maximum 8 words * Best for: maximum 6 words * Text color uses ink gray or bluish charcoal; accent colors are limited to small dots or separators Top title area (museum exhibit label style) * Main title: Barcelona Iconic Travel Classics Atlas * Subtitle: a single refined positioning sentence (maximum 18 words) * Top-right corner includes five small glazed color dots: bluish white, pale celadon, moon white, warm beige, with a subtle cinnabar accent Bottom information band (exhibition caption style) * A full-width bottom band divided into four sections by thin lines, resembling museum display captions * Barcelona at a glance: one sentence, maximum 22 words * Visiting tips: three bullet points, each no more than 12 words * Cultural trivia: three items, each no more than 18 words * Timeline: 3–6 key nodes (year or era + keyword), connected by minimal linear icons with fine, consistent strokes Automatic landmark selection rules * Cover at least five categories: natural scenery, historical monuments, city landmarks, museums or cultural venues, distinctive neighborhoods or night scenes, and intangible cultural or folk experiences * If needed, fill gaps with reliable general entries such as “Barcelona Art Museum” or “Historic Old Town District” * Landmark names must be real and verifiable; if uncertain, use safe generic naming and never fabricate locations Output constraints * English text only * Minimalist spacing, strong alignment, generous white space * No English logos, no branding marks, no watermarks * True 8K ultra-high resolution, suitable for cultural tourism displays and horizontal social media covers

Create an ultra-realistic cinematic 8K portrait, use face reference exactly (100% identical, no changes) - preserve original facial features, proportions, skin texture, hair, and expressions. A man wearing black sunglasses, a black t-shirt, black leather jacket, dark denim pants, and black Converse-style sneakers sits casually on a concrete ledge. One leg is bent while the other hangs freely. His posture is relaxed, projecting calm confidence. A massive airplane flies extremely low overhead, dominating the sky. Powerful wind ripples his jacket and clothing. Captured with a wide-angle lens from a low perspective, creating dramatic scale. Motion blur appears in clouds, debris, and air turbulence, enhancing speed and intensity. Lighting is natural and cinematic with strong contrast. The atmosphere feels surreal yet realistic, emphasizing depth, movement, and cinematic tension.

[LEGO], complete brand identity grid, 3x3 layout, nine tiles showing a full cohesive brand system, light gray seamless background, soft diffused studio lighting, subtle shadows, clean modern minimal style, consistent color palette of [bright red] [classic yellow] [pure white], high-end studio mockups, ultra-realistic, 8k, 1:1, tile 1 primary logo lockup on paper card, tile 2 secondary logo mark and monogram variations inspired by interlocking brick geometry, tile 3 color palette swatches and typography specimen poster with playful geometric letterforms, tile 4 packaging mockup for [modular building brick set], tile 5 hero product photo for [classic interlocking bricks assortment], tile 6 set of three products for [collectible mini construction kits] in different sizes, tile 7 stationery mockups business card letterhead envelope with stud-pattern embossing, tile 8 social media post mockups and phone screen UI preview featuring bold block layouts, tile 9 lifestyle scene featuring [modular building brick set] with colorful creative desk props matching the brand, no people, no readable real-world brand names, no watermark.

Convert the uploaded photo into a cheerful and cute 3D Pixar-style animated portrait. Keep the person’s facial features, hairstyle, and unique expression so the character clearly resembles the real person. Use a smooth and clean cartoon style. Apply soft skin shading, expressive eyes, and a polished animated look while preserving the original identity. Place the character against a plain white studio background with clean, even lighting. Keep the outfit the same as in the reference

A high-fidelity, wide-angle interior shot captures a surreal mixed-media composition inside a modern living room. The main human subject uses the uploaded reference face as a strict and unchangeable identity anchor. The uploaded reference face must be preserved with extreme fidelity and accuracy. Facial structure, proportions, bone anatomy, eye shape, nose, lips, skin texture, and overall likeness must closely and clearly match the reference image. Do not alter, stylize, exaggerate, beautify, replace, or reinterpret the human face in any way. The human subject must remain fully photorealistic at all times, even when surrounded by cartoon characters. The subject wears realistic clothing whose colors are carefully chosen to harmonize with the Winnie the Pooh color palette, including warm honey yellows, soft reds, and gentle pastel tones. Clothing materials remain realistic, with natural fabric texture, while the color scheme visually blends into the cartoon world. The subject sits centrally on a plush light gray sofa. The environment blends a photorealistic 3D living room with soft, hand-drawn 2D storybook-style Winnie the Pooh characters interacting naturally with the physical space. On the right side of the sofa, Winnie the Pooh sits happily holding a honey pot. On the left side, Piglet sits shyly on a cushion. Behind the sofa, two framed posters hang on the white wall: one showing Pooh and friends in the Hundred Acre Wood, the other featuring Tigger mid-bounce. In the foreground, Tigger relaxes playfully on a textured gray carpet while Eeyore rests calmly nearby. A small plate with honey-themed treats sits on the floor. A tiny chibi-style Pooh stands proudly on a cream-colored knit pouf. Near the wooden coffee table, Rabbit observes thoughtfully, while Owl perches near a snake plant by the window. Soft natural light enters from the left through sheer curtains, with subtle volumetric lighting enhancing fabric textures, wood grain, and foliage. Rendered in 8K resolution, sharp focus, warm pastel colors, dreamy and wholesome cinematic atmosphere. Seamless blend of real world and cartoon world, no AI visible. Negative prompt: no face distortion, no face replacement, no stylized human face, no cartoon human, no anime human, no altered identity