

A claymation-style [Pikachu], sculpted with visible fingerprints and subtle handmade imperfections. The character is [joyfully hopping while releasing tiny sparks from its cheeks], with a joyful expression and soft stop-motion charm. No background or props focus on the character in motion.

{ "master_prompt": { "global_settings": { "resolution": "8K", "render_style": "high-end 3D cartoon realism", "detail_level": "extreme micro-detail", "texture_quality": "ultra-sharp fur, fabric, and surface textures", "lighting_quality": "cinematic, physically accurate lighting", "color_accuracy": "high dynamic range, rich saturation without clipping", "aspect_ratio": "3:4", "noise": "none", "artifacts": "none", "clarity": "pin-sharp focus on subject" }, "modules": { "module_1_image_1_style": { "subject": { "character": "golden cartoon puppy", "fur_color": "warm golden-orange with lighter cream highlights", "fur_detail": "individual hair strands visible, slightly fluffy, clean grooming", "eyes": "large round eyes, brown irises, glossy reflections", "nose": "large rounded black nose, subtle texture", "mouth": "open mouth with pink tongue visible", "expression": "excited, playful, energetic", "pose": "mid-jump with all four paws off the ground, ears slightly flapping", "tail": "medium length, fluffy, extended backward with motion blur" }, "environment": { "background": "solid black", "floor": "dark matte surface with faint reflection beneath the jump point", "particles": "dynamic glowing spark-like particles trailing behind the puppy to emphasize motion" }, "lighting": { "key_light": "soft frontal light highlighting facial expression and fur texture", "rim_light": "bright warm rim light accentuating motion edges and tail", "shadows": "soft elongated shadow directly below the puppy indicating height" }, "camera": { "angle": "slightly low-angle to enhance jump height", "framing": "full body centered with extra headroom", "depth_of_field": "shallow, background fully isolated" } } } } }

A high-fidelity, wide-angle interior shot captures a surreal mixed-media composition inside a modern living room. The main human subject uses the uploaded reference face as a strict and unchangeable identity anchor. The uploaded reference face must be preserved with extreme fidelity and accuracy. Facial structure, proportions, bone anatomy, eye shape, nose, lips, skin texture, and overall likeness must closely and clearly match the reference image. Do not alter, stylize, exaggerate, beautify, replace, or reinterpret the human face in any way. The human subject must remain fully photorealistic at all times, even when surrounded by cartoon characters. The subject wears realistic clothing whose colors are carefully chosen to harmonize with the Winnie the Pooh color palette, including warm honey yellows, soft reds, and gentle pastel tones. Clothing materials remain realistic, with natural fabric texture, while the color scheme visually blends into the cartoon world. The subject sits centrally on a plush light gray sofa. The environment blends a photorealistic 3D living room with soft, hand-drawn 2D storybook-style Winnie the Pooh characters interacting naturally with the physical space. On the right side of the sofa, Winnie the Pooh sits happily holding a honey pot. On the left side, Piglet sits shyly on a cushion. Behind the sofa, two framed posters hang on the white wall: one showing Pooh and friends in the Hundred Acre Wood, the other featuring Tigger mid-bounce. In the foreground, Tigger relaxes playfully on a textured gray carpet while Eeyore rests calmly nearby. A small plate with honey-themed treats sits on the floor. A tiny chibi-style Pooh stands proudly on a cream-colored knit pouf. Near the wooden coffee table, Rabbit observes thoughtfully, while Owl perches near a snake plant by the window. Soft natural light enters from the left through sheer curtains, with subtle volumetric lighting enhancing fabric textures, wood grain, and foliage. Rendered in 8K resolution, sharp focus, warm pastel colors, dreamy and wholesome cinematic atmosphere. Seamless blend of real world and cartoon world, no AI visible. Negative prompt: no face distortion, no face replacement, no stylized human face, no cartoon human, no anime human, no altered identity

A high-fidelity, wide-angle interior shot captures a surreal, mixed-media composition within a modern living room. It features a man resembling the face in the reference photo—using an uploaded face as a reference—wearing a bright yellow hoodie and black pants, sitting centrally on a plush light gray sofa. The scene seamlessly blends photorealistic 3D environments with cel-shaded 2D anime and cartoon characters interacting directly with the physical space. On the right side of the subject on the sofa, Nobita sits casually waving his hand, while on the left side, Doraemon leans casually on a pillow. Behind the sofa, two framed posters hang on the white wall—one featuring Son Goku and Vegeta, and the other featuring Trunks in a dynamic anime style. In the foreground, Shinchan lies relaxed on a textured gray carpet near a plate of dorayaki, while a chibi version of Son Goku stands triumphantly on a cream-colored knit pouf. On the left side of the room, Vegeta stands tall on a grooved wooden side table in a confident pose, while a miniature version of Trunks is near the wooden coffee table in the center, as if observing the scene with a curious expression. Soft natural light streams in from the left side through sheer curtains, creating subtle volumetric lighting that accentuates the texture of the blanket, the wood grain of the tiered table, and the leaves of the snake plant in the corner of the room. The entire scene is rendered in 8K resolution with sharp focus, vivid colors, and a dreamy, cinematic, and playful aesthetic blending between the real world and the anime world, with no AI visible.

I. Subject and mood objectives 1. Subject: young woman, medium-shot portrait; upper body dominates the frame, looking directly into the camera 2. Mood: sweet yet cool and playful, not childish; with a touch of confidence and spirited elegance 3. Expression and action: left eye winking, right eye open and expressive; subtle smile with slightly upturned lips 4. Gaze relationship: eyes sharply focused on the camera, creating strong interaction II. Composition and camera language 1. Shot size: medium shot, framing from the top of the head to the upper chest; face and hands visible in the same frame 2. Composition: centered composition, face centered slightly higher than mid-frame; arms positioned below to form support and enclosure 3. Camera angle: eye-level with a very slight top-down angle 4. Focal length: medium-to-long focal length for a half-body portrait look, with compressed background 5. Depth of field: * Focus point: eyes as the sharpest focus * Sharp zone: from both eyes to the tip of the nose * Softened zone: noticeable softening from the mouth to the ears and back hair * Hands: slightly softer than the face; knit texture visible but not crisp * Transition: smooth and gradual transition from sharp to blur, no hard cutoff * Quantified target: overall depth of field approximately 1–3 cm, enhancing layering without overdoing it 6. Aspect ratio (must be followed): vertical orientation; clear background space on both left and right sides; all limbs must remain within the frame III. Lighting and background 1. Light source: softbox-style diffused soft light; key light from the front and slightly above, with very light shadows 2. Fill light: gentle frontal fill to reduce nose and nasolabial shadows; overall high brightness 3. Contrast: low contrast with smooth tonal transitions; skin highlights delicate and not overexposed 4. Background: clean, light-colored background (slightly warm white), no visible texture or props 5. Color temperature: warm white light, overall creamy warm tone IV. Facial features and makeup details 1. Skin: clear and translucent with fine texture preserved; natural highlights on the bridge of the nose and cheekbones 2. Features: small freckles scattered across the cheeks and nose 3. Blush: large-area diffused blush from the apples of the cheeks to under the eyes; warm pink-apricot tone 4. Eye makeup: clean and transparent; long, lifted eyelashes; lower lashes clearly visible 5. Eyes: sharp and clear with clean sclera; overall natural and translucent appearance 6. Lip makeup: glossy, jelly-like lip glaze with highlights; color between warm rose-bean and peach-red, with soft edges V. Hairstyle and hair accessories (key replication) 1. Hairstyle: high-position, voluminous, slightly messy bun or updo, with flyaways and outward-flipped strands at the crown 2. Bangs: light, wispy bangs with a natural part; a few strands resting on the forehead and softly floating 3. Sides: loose strands falling on both sides to create a casual, airy feel 4. Hair accessories: multiple light-colored hair clips and small ornaments (flowers, bows, cream-toned mini clips) 5. Hair color: deep brown with a subtle warm sheen VI. Clothing and hand styling (key replication) 1. Top: dark sleeveless dress or tank-style top, with brown plaid details or straps 2. Gloves: beige-apricot knitted fingerless long hand warmers; thick texture with clearly visible knit pattern 3. Accessories: brown plaid bow decorations on the hand warmers; thin gold bracelet on the wrist 4. Hand gestures: playful, cute, and spontaneous hand poses 5. Nails: long transparent extension nails with teal-green French tips or accents, featuring small rhinestone sparkle details VII. Color and texture style 1. Primary colors: creamy white background, warm brown hair, beige-apricot knit, brown plaid accents 2. Texture quality: soft focus without muddiness; skin smooth like cream; knit and plaid textures clearly defined 3. Image processing: light skin smoothing and brightening while preserving freckles; overall fresh, clean, and translucent look

Create an ultra-wide infographic poster titled “Barcelona Iconic Travel Classics Atlas”, with a 21:9 horizontal composition in true 8K resolution. The overall aesthetic blends ceramic glaze and jade-like warmth: minimalist, refined, premium, and contemporary, with a subtle Eastern luxury sensibility. The image should feel warm, translucent, restrained, and calm—like a fusion of a museum exhibition display and high-end brand packaging. All on-image text is in English. Background and overall material tone * Background uses a light ivory to mist-white gradient, resembling a pristine ceramic exhibition pedestal * Global lighting is soft and diffused: HDRI soft light with gentle rim lighting, avoiding harsh contrast or hard shadows * Color palette focuses on jade white, bluish white, pale celadon green, and warm beige, accented sparingly with cinnabar red or light gold (no more than 3–4 dominant hues overall) Layout: eight equal-width “ceramic/jade plaques” (strictly eight columns) * The center area is a strict eight-column grid, each column functioning as a ceramic-style information plaque * Card material resembles white porcelain glaze: rounded corners, delicate highlights, subtle glaze reflections, clean edges * Optional ultra-thin gold tracing or jade-edge detailing on card borders, extremely restrained * Shadows are soft and understated, as if the plaques are resting on a museum display platform Core visuals: realistic 3D landmarks (PBR) with warm glazed tonality * The top of each column features one real, iconic Barcelona landmark (automatically select eight, no fictional entries) * Use realistic 3D environment rendering with physically based materials, but with a jade-like, warm overall feel * Materials must be physically accurate: stone, wood, ceramic tile, water, and vegetation follow correct PBR rules (reflection, roughness, normal detail) * Unified color grading: soft highlights, moderate contrast, low-saturation and warm tones reminiscent of jade or ceramic glaze * Grand sense of scale through layered depth and subtle scale references (tiny people, trees, boats), emphasizing monumentality without dramatic effects * Water elements (if present) show gentle reflections and refractions with smooth shoreline gradients * Avoid cartoon styles, low-poly looks, plastic textures, over-sharpening, or sci-fi lighting effects Detail view: glazed “micro dish” or “jade pendant” window * Each column includes a small detail window in the lower-right corner, using one consistent shape across all columns * Option A: a small circular dish, like a porcelain saucer, showing key textures (stone carvings, mosaics, façades, roof tiles, water ripples) * Option B: a jade-pendant-shaped window with rounded contours, showing close-up material detail * The surface should have gentle glazed or jade-like highlights and smooth edges * A very thin leader line connects the detail window to the main 3D scene, accompanied by a concise 2–6 word label Text per column (short, elegant, restrained) * Landmark name (4–8 English words, refined serif typeface recommended) * Two short lines of information: * Highlight: maximum 8 words * Best for: maximum 6 words * Text color uses ink gray or bluish charcoal; accent colors are limited to small dots or separators Top title area (museum exhibit label style) * Main title: Barcelona Iconic Travel Classics Atlas * Subtitle: a single refined positioning sentence (maximum 18 words) * Top-right corner includes five small glazed color dots: bluish white, pale celadon, moon white, warm beige, with a subtle cinnabar accent Bottom information band (exhibition caption style) * A full-width bottom band divided into four sections by thin lines, resembling museum display captions * Barcelona at a glance: one sentence, maximum 22 words * Visiting tips: three bullet points, each no more than 12 words * Cultural trivia: three items, each no more than 18 words * Timeline: 3–6 key nodes (year or era + keyword), connected by minimal linear icons with fine, consistent strokes Automatic landmark selection rules * Cover at least five categories: natural scenery, historical monuments, city landmarks, museums or cultural venues, distinctive neighborhoods or night scenes, and intangible cultural or folk experiences * If needed, fill gaps with reliable general entries such as “Barcelona Art Museum” or “Historic Old Town District” * Landmark names must be real and verifiable; if uncertain, use safe generic naming and never fabricate locations Output constraints * English text only * Minimalist spacing, strong alignment, generous white space * No English logos, no branding marks, no watermarks * True 8K ultra-high resolution, suitable for cultural tourism displays and horizontal social media covers

A vintage typewriter on a writer's desk, with the astronaut floating untethered in space materializing from the words being typed, rising from the page as narrative becomes reality. Letters at the base are still flat ink, sentences curl upward becoming ribbons of text that weave into three-dimensional form, her visor reflecting Earth, gloved hand reaching for nothing, and oxygen gauge in red fully realized at the apex while origin remains visible as pure language. The astronaut is literally made of story, words still legible in skin and surface. Fresh typing continues below, feeding the manifestation. Crumpled drafts, coffee rings, deadline notes surround the machine. The ribbon bleeds into being. The writer's hands hover at keys, unsure if they control this anymore. Late night desk lamp casting harsh pool of light, noir shadows, amber and cream tones, 8K, the fiction that writes itself.

Input Variable: [INSERT AUTHOR OR CREATOR: J.K. Rowling] (e.g., J.R.R. Tolkien, H.P. Lovecraft, J.K. Rowling, George R.R. Martin) System Instruction: Generate a hyper-detailed, macro 3D diorama of an "Author's Mindscape." Use the following logic to procedurally fill the scene with maximum density: 1. Profile: Analyze the Input: Identify the Author, their Physical Appearance, their Era, and their Magnum Opus . The Vibe: Identify the atmosphere of their work (e.g., Tolkien = Rustic/Pastoral; Lovecraft = Eldritch/Slime; Rowling = Whimsical/Magic). The Artifacts: Identify 5-7 iconic small objects from their lore (e.g., Rings, Wands, Eggs, Lanterns, Keys). 2.Container The Base: A massive, colossal First Edition Hardcover Book lying flat. Texture: The book cover texture must match the genre (e.g., Cracked Leather, Velvet, Dragon Scale, or worn Canvas). The Title: The Spine or Cover features the author's most famous Title in gold leaf. 3. Workspace The Desk: A period-accurate writing desk sits on top of the book. The Author: A 1:12 scale figure of the Author sits at the desk. Pose: They are in a "Fugue State" of creation—writing furiously, staring at a map, or lighting a pipe. The Clutter (Density Layer 1): The desk is NOT clean. It is covered in: Crumpled manuscript pages. Period-specific snacks/drinks (e.g., Tea and scones, Whiskey, Coffee). Writing tools (Quills, Typewriters, Fountain Pens). 4. Manifestation CRITICAL: The fictional world is physically invading the workspace. The "Micro-Population": Tiny, microscopic figures (1:87 scale) of the Characters are interacting with the desk items. (e.g., Gandalf using the inkwell as a staff rest; Smaug curling around the desk lamp; Dementors floating near the ceiling). The "Terrain Bleed": The environment of the book is overgrowing the desk. (e.g., Vines/Ivy climbing the table legs; Snow piling up on the manuscript; Tentacles creeping over the edge of the book). The Artifacts: The "Artifacts" (Step 1) are used as functional desk objects. (e.g., The One Ring is a paperweight; A Lightsaber hilt is a pen holder; A Dragon Egg is a bookend). 5. Lighting & Atmosphere: Primary Light: A vintage Desk Lamp (Warm Tungsten) illuminating the manuscript. Secondary Light: Magical Bioluminescence coming from the characters or artifacts (e.g., The glow of Sting, the light of a Patronus). Scale: Macro photography with a Tilt-Shift effect to emphasize the tiny scale of the characters vs. the "Giant" author. Output: ONE image, 1:1 Aspect Ratio, Octane Render, "I Spy" level of detail, Cozy/Magical Aesthetic.