
Reference Images:
{ "intent": "An attractive young Caucasian woman with long black hair streaming Stardew Valley in her soft pink gamer girl setup, turning to look back at the camera with a playful kawaii peace sign gesture.", "frame": { "aspect_ratio": "3:4", "creative_style": "Soft pink gamer girl aesthetic, cozy streaming vibe with feminine pastel charm and interactive playfulness.", "composition": "Webcam-style view centering on face and upper body, subject slightly turned toward camera, monitor and pink peripherals visible, peace sign gesture prominent.", "style_mode": "raw_photoreal" }, "subject": { "identity": "An attractive young Caucasian woman in her early 20s with long black hair, embodying the soft pink gamer girl archetype with warm, playful energy.", "face": { "skin": "Smooth, fair skin with subtle natural freckles, soft glow and healthy warmth.", "eyes": "Bright hazel eyes with long lashes, playful sparkle and direct gaze toward camera with cute tilted head expression." }, "hair": "Long, straight black hair reaching to the waist, silky and neatly falling over shoulders with a few strands framing the face.", "wardrobe": "Oversized cozy light gray hoodie with soft fabric drape and gentle tension across the torso implying sculptural volume and significant projection underneath, paired with comfortable black leggings showing natural contours.", "action": "Sitting in her pink Secretlab chair, wearing Razer Quartz pink cat-ear headset, one hand raised near face making a cute kawaii peace/V-sign with fingers, head slightly tilted and turned to look directly back at the camera with a sweet smile, other hand relaxed on desk near Razer Quartz pink keyboard, engaged in Stardew Valley gameplay." }, "environment": { "location": "Cozy gaming bedroom with clean desk setup featuring pink Secretlab gaming chair, Razer Quartz pink keyboard and matching peripherals, monitor displaying cozy Stardew Valley farm scene, subtle hanging fairy/string lights draped around the room.", "weather": "Indoor, cozy conditions.", "time_of_day": "Evening (soft ambient glow from hanging lights)" }, "lighting": { "subject_lighting": "Soft, flattering key light from desk ring light or softbox combined with warm glow from hanging lights, creating smooth gradients, beautiful skin rendering, and gentle catchlights in eyes.", "environment_lighting": "Subtle warm white hanging fairy/string lights providing gentle, diffused ambiance throughout the room, low-intensity pink accents from peripherals.", "color_temperature": "5000K", "contrast": "Low-medium contrast for cozy, inviting mood" }, "camera": { "sensor_format": "High-quality webcam or mirrorless camera simulation (clean, sharp stream feed).", "lens": "35mm equivalent, f/1.8 for natural flattering perspective.", "camera_position": "Eye-level webcam POV atop monitor, straight-on capturing the subject turning slightly toward camera for direct playful engagement." }, "post_processing": { "color_grading_lut": "Soft warm pink-tinted grade with gentle saturation on skin tones and pink elements, light vignette for focus.", "sharpening_level": "Moderate sharpening on eyes, hair details, facial features, and peace sign hand." }, "negative": { "style": "No plastic skin, no harsh shadows, no overexposure, no digital artifacts, no heavy makeup.", "content": "Hands on chest, crossing arms, bra straps, short or wavy hair, cluttered desk, dark room elements, excessive cute props, additional people, distorted hand gestures." } }

Create a portrait made entirely of layered paper cutouts. The image should have depth and shadows indicating the different layers of paper, using a monochromatic color scheme.

Make a 4×4 grid starting with the 1880s. In each section, I should appear styled according to that decade (clothing, hairstyle, facial hair, accessories). Use colors, background, & film style accordingly. PS: I am a humanoid banana.

do this for SpaceX rockets: <instruction> Input 1 is an invention that evolved dramatically (airplane, computer, automobile, telephone, etc.). Analyze: 7-9 major evolutionary stages from first concept to current form. Goal: Single large blueprint sheet showing transformation sequence as technical drawing coming to life. Rules: Base: authentic blueprint paper (white lines on blue, aged/coffee-stained edges) Left side: flat 2D technical drawing of original patent Gradual transformation across page: each stage becomes more 3D and "real" Stage 1: pure line drawing Stage 2: drawing beginning to lift off page (paper-craft effect) Stage 3: partial miniature model emerging Stage 4: fully 3D miniature painted model Stage 5: photo-real tiny working version Include: inventor figurine drawn in 2D on left, full 3D miniature on right, showing same transformation Technical annotations, measurements, and evolution dates labeling each stage Drafting tools: compass, protractor, mechanical pencil, and T-square creating the still-flat sections Materials: actual blueprint paper, forced perspective from flat to dimensional Lighting: blueprint table LED backlight for drawn sections, practical lighting for 3D sections Output: ONE image, 16:9 horizontal to show full evolution, technical illustration meets practical effects </instruction>

"Double Exposure" portrait. Silhouette of man combined with forest. Trees form hair/beard.

Illustrate the exterior facade of a monumental Gothic Cathedral at dusk. Focus on the intricate architectural details: the flying buttresses, the pointed arches, and the elaborate stone carvings. The scene is lit by the faint blue ambient light of twilight and the warm glow emanating from the stained glass windows. A light mist clings to the ground, adding a moody, historical atmosphere.

A classical Greek marble statue of David. The statue is heavily vandalized with bright, fluorescent neon graffiti tags that seem to be glowing and floating slightly off the surface of the stone. Contrast between ancient stillness and modern chaos.

A gritty, neon-soaked isometric apartment inspired by Cyberpunk 2077. Visuals: A cramped mega-building unit with a weapon rack, a vending machine serving 'NiCola', and a computer terminal. View: One wall cut away to show the rainy, neon city skyline outside. Lighting: Pink and blue neon signage light spilling into the dark room, volumetric fog. Details: Cybernetic limbs on the table, pizza boxes, cables running everywhere. Style: Ray-traced realism, wet surfaces, high contrast.

Generate a visualization of a futuristic airport terminal. The roof is a single, white, flowing organic curve that mimics the aerodynamics of flight. The interior is a vast, column-free space flooded with natural light from skylights. The floor is polished terrazzo reflecting the ceiling. The design should feel open, efficient, and technologically advanced, with streamlined check-in kiosks.