
Reference Images:
The central figure is a real human woman wearing a stylish polka dot dress, photographed holding or playing a musical instrument, rendered in full photorealistic photography style with vibrant color, sharp detail, realistic skin texture, and natural lighting. She must remain completely photorealistic and NOT be converted into cartoon style. The background is an intricately detailed, multi-panel, black and white comic strip featuring the SAME woman as a cartoon character continuing her music story - showing her cartoon version warming up, playing with exaggerated enthusiasm, breaking guitar strings, hitting wrong piano notes with sweat drops, and neighbors dramatically covering their ears. The comic narrative should directly connect to and extend from her realistic musical pose, creating a seamless story where the photorealistic woman appears to be the "real moment" frozen within her own comic adventure. The comic panels are drawn in classic high-contrast style with bold lines, arranged to flow naturally from the central realistic figure.

Generate a portrait of a dark wizard with glowing green eyes and hooded robes. He is holding a skull that emits shadowy smoke. The atmosphere is dark, gothic, and menacing.

A dark, moody street scene where the rain is made of shiny, silver liquid mercury. The droplets hit the ground and form perfect, heavy silver beads instead of splashing. Reflections of neon signs distort on the metallic puddles.

Generate a panoramic establishing shot of a dense, dystopian cyberpunk metropolis at night. The architecture is vertical and overwhelming, with massive skyscrapers disappearing into the smog. The city is alive with layers of activity: flying vehicles weaving between towers, holographic billboards projecting advertisements into the mist, and street-level markets illuminated by neon signs. The streets are wet with acid rain, reflecting the chaotic light show above. The atmosphere should feel humid, crowded, and technologically advanced yet decaying.

Create a classic Baroque still life oil painting. The composition includes a pewter bowl of grapes, a half-peeled lemon, and a glass of wine on a dark wooden table. Use the 'Chiaroscuro' technique: a strong, single light source illuminates the objects against a dark background, creating high drama and volume. Focus on the different textures: the glisten of the grape skin, the roughness of the lemon peel, and the reflection in the glass.

A retro-tech knolling layout of Ghostbusters equipment. Surface: A metal firehouse desk with coffee rings. Items: A Proton Pack particle thrower (partially disassembled), PKE Meter with moving arms, a Ghost Trap with yellow and black hazard stripes, a beige flight suit with 'Spengler' nametag, and a Twinkie. Style: 1984 industrial design, tactile buttons, coiled cables, warning labels. Lighting: Neon green slime residue glowing faintly, mixed with harsh fluorescent office lighting.

A stop-motion claymation style infographic inspired by Aardman’s Wallace & Gromit. Subject: An eccentric, overly complex wooden machine dispensing wheels of cheese that stack up to form a pie chart. Characters: A bald inventor with a green sweater vest examining the chart with a magnifying glass, while a silent beagle holds a clipboard. Textures: Visible thumbprints on the clay faces, imperfect animation pose, plasticine texture. Lighting: Cozy British living room lighting, warm tungsten practical lamps. Background: Patterned wallpaper, tea cups, vintage clutter. Mood: Whimsical, inventive, British humor.

A cutaway view of a massive, translucent soap bubble drifting in the air. Inside the bubble is a miniature reading lounge with a curved velvet sofa, floating books, and a tiny tea set suspended in zero gravity. The bubble’s surface refracts rainbow light across the room, and soft condensation beads cling to the inner walls like dew.

{ "project_name": "Auto_Cinematic_9_Angle_Grid_Generator", "version": "3.0 (Angle & Anatomy Focus)", "instructions_for_ai": { "step_1_analysis": "Analyze the input image for subject identity, lighting (e.g., prism effects, direction), skin texture, emotion, and color palette.", "step_2_inference": "If the input is a close-up, you must logically infer the subject's outfit, body type, and environment based on the style of the face. Maintain strictly consistent character design across all 9 panels.", "step_3_execution": "Generate a 3x3 grid where each panel corresponds to the specific camera definitions below." }, "camera_angle_specifications": { "MCU": "Macro Close Up: Focus intensely on facial details, eyes, or textures. Crop top of head and chin.", "MS": "Medium Shot: Waist or chest up. Standard cinematic portrait framing.", "OS": "Over the Shoulder: Camera placed behind a vague foreground element/shoulder, looking at the subject.", "WS": "Wide Shot: Full body shot. Show the subject's posture, outfit, and relationship with the environment.", "HA": "High Angle: Camera is physically higher than the subject, looking down. Emphasize vulnerability or diminishing size.", "LA": "Low Angle: Camera is physically lower than the subject, looking up. Emphasize dominance or stature.", "P": "Profile: Strictly from the side (90 degrees). Subject looks completely left or right.", "ThreeQ": "3/4 View: Subject turned 45 degrees away from the camera. Classic portrait angle.", "B": "Back View: Camera is directly behind the subject. Seeing the back of the head/body." }, "output_format": { "grid_layout": "3x3", "aspect_ratio": "16:9", "labeling": "Must include white text abbreviations (MCU, MS, etc.) in the top-left corner of each panel." }, "final_prompt_instruction": "Using the provided input image as the absolute ground truth for the character and style, generate a photorealistic 3x3 grid collage. You must strictly adhere to the 'camera_angle_specifications' defined above for each panel. Ensure distinct visual variety between the shots (e.g., a Wide Shot must look significantly different from a Close Up). The lighting and color grading must remain identical to the input source in every single angle.\n\nGrid Order:\nRow 1: MCU, MS, OS\nRow 2: WS, HA, LA\nRow 3: P, ThreeQ, B" }