
A city-themed rendered digital art poster created for **[Seoul]**. At the center of the composition is a miniature island floating above a sea of white clouds, shaped like the selected city and occupying most of the frame. The island’s silhouette echoes the city’s map outline and seamlessly integrates its distinctive landmarks, natural scenery, and cultural elements. Include city-specific birds, cinematic lighting, vibrant colors, an aerial perspective, and sun-reflection effects. The architecture should not be overly dense or crowded. The island represents a seamless fusion of history and modernity: one section features the city’s most iconic ancient or historical architecture, which gradually transitions into modern landmarks and the contemporary skyline. The island floats above a vast cloudscape, rendered in a traditional art style associated with the city’s cultural sphere. Three-dimensional text of the city’s name (in pinyin or English) floats above the miniature island, forming a small-scale ecological installation that symbolizes the coexistence of culture and nature. Surrounding the scene and the main subject is an overlay of minimalist, elegant information layout with the refined texture of a museum exhibition panel. City-related information is carefully curated: primary information is set in a classic serif typeface, while secondary data uses an ultra-thin minimalist sans-serif. In the corners, the layout resembles a classical atlas or a high-end magazine title page. The city’s geographic coordinates, alternative names or founding year, and current weather are presented in serif type as decorative background elements. The overall design emphasizes generous white space, restrained typography, and a clean, balanced composition—evoking the experience of viewing a precious work of art. **Style requirements:** Octane Render, C4D, Isometric City, Micro World, Living Ecosystem, 8K resolution, DreamWorks-style aesthetics, 3D modeling, delicate details, soft light projection.

Produce a high-end fashion editorial portrait of an Irish woman. The composition should be a medium shot set against a neutral, seamless studio background. The subject features a bright red ponytail that contrasts vividly with her deep green eyes. She is wearing avant-garde silver lipstick and bold, architectural orange jewelry. The lighting should be a 'beauty dish' setup—soft, directional, and sculpting the face to highlight bone structure without casting harsh shadows. The overall finish should resemble a cover image from Vogue, with retouching that retains skin texture.

Create an abstract image demonstrating the physics of light refraction. A beam of white light hits a glass triangular prism in a dark room and splits into a vibrant rainbow spectrum. The focus is on the clarity of the glass and the intensity of the colored light beams. Dust motes dance in the light rays.

A miniature isometric dioroma of a sushi restaurant. A tiny conveyor belt carries giant shrimp sushi. Customers are cute rounded pandas. The roof is removed to show the interior. Lighting: Bright, clean, and cheerful. Textures: Wood grain and shiny rice.

{ "prompt": { "scene": "Cinematic front-facing Christmas market portrait captured outdoors at night with softly falling snow.", "subject": { "identity": "Preserve all facial features exactly as in uploaded image", "pose": "Standing upright, centered in frame, facing the camera directly", "attire": { "outerwear": "Red winter coat, cozy and fitted, with visible texture", "accessories": ["Matching scarf optional", "Gloves optional"] }, "hair": "Natural hair with snowflakes gently resting on strands", "expression": "Neutral, relaxed, softly smiling or calm" }, "environment": { "weather": "Soft snow falling, snow accumulating lightly on coat and hair", "lighting": "Warm ambient Christmas market lights, softly illuminating subject and background", "background_elements": [ "Decorated Christmas tree with glowing ornaments", "Bokeh of market stalls and festive lights", "Softly blurred pedestrians or distant decorations" ] }, "camera": { "angle": "Front-facing, eye-level", "framing": "Centered medium shot capturing subject from head to mid-thigh", "lens": "85mm portrait lens", "aperture": "f/1.8 for shallow depth of field", "focus": "Sharp focus on subject, softly blurred background", "resolution": "4K", "color_tone": "Warm, cozy, festive glow" }, "style": "Ultra-realistic cinematic photography, soft winter tones, festive mood", "mood": "Cozy, elegant, holiday-inspired, softly illuminated nighttime scene", "constraints": [ "Preserve all facial features and identity from uploaded reference", "Do not alter hair style or face", "Ensure snowflakes appear natural on coat and hair" ] } }

A miniature city made entirely of transparent glass circuit boards. Data streams flow through the streets like glowing liquid light (cyan and magenta). "Cyberpunk ASMR" aesthetic.

Ultra-realistic cinematic scene where <<<The Legend of Zelda: Breath of the Wild>>>’s iconic character <<<Link>>> breaks through the dimensional barrier and enters the real world. The character <<<Link>>> is depicted as a REALISTIC LIVE-ACTION HUMAN (not animated, not cartoon, not anime). Photorealistic facial structure, natural skin texture, realistic pores, subtle imperfections, lifelike eyes. Human anatomy, realistic body proportions, real fabric and material physics. No illustration style. Scene setting: A modern gaming room / bedroom at night. A computer monitor or TV screen displays the game world of <<<The Legend of Zelda: Breath of the Wild>>>. The screen emits intense blue and white light, clearly separating the digital world from reality. Dimensional breach action: <<<Link>>> is emerging from the screen — stepping out / jumping out / flying out / reaching forward with one arm. The screen surface cracks like shattered glass. Fragments of glass, pixels, and digital energy burst into the real world. The boundary between game and reality is visibly breaking. Player reaction: A real human gamer is violently startled. The player has fallen backward onto the floor from their chair. Eyes wide open, face frozen in shock and fear. Hands raised defensively, body tense. The gamer is staring directly at <<<Link>>> in disbelief. Lighting & atmosphere: Strong cinematic contrast. Cold blue light from the screen mixes with warm ambient room light. Volumetric light rays, floating dust and particle effects. Realistic shadows, reflections, and global illumination. Camera & composition: Wide cinematic shot or low-angle perspective. Dynamic motion blur at the moment of impact. Shallow depth of field focusing on <<<Link>>>. IMAX-style cinematic framing. Mood & tone: Surreal, shocking, intense. Reality-breaking moment. The exact instant when fiction becomes real. Visual quality: Live-action movie quality. 8K ultra-high resolution. HDR. Hyper-realistic textures. Photorealism. No cartoon, no anime, no stylization. Keywords: dimensional breach, breaking the fourth wall, game enters reality, cinematic realism, hyper-realistic, live-action If you want, I can generate multiple variants using different IPs (Nintendo, PlayStation, PC classics, anime-adjacent but still live-action-safe), or tailor one specifically for viral image models like Midjourney, Flux, SDXL, or Sora-style video prompts.

A ruined [coin-operated arcade machine] centuries after civilization has fallen. Shattered glass, oxidized control panels, moss creeping over faded pixel art. Tiny [child survivors] scavenging inside the cabinet. Moody lighting, cinematic realism, environmental storytelling.

A forest where the tree trunks are made of glass, and inside them, colorful lava lamp wax (orange and purple) is floating and morphing slowly. The trees glow from within, illuminating the dark mossy ground.