
High-fashion: Model with silver foil makeup. Sharp hard lighting casting distinct shadows.

A bright, semi-realistic 3D knolling arrangement inspired by The Legend of Zelda: Tears of the Kingdom. Surface: An ancient stone tablet with glowing green Zonai carvings. Items: The decayed Master Sword, several glowing Brightbloom seeds, a Zonai battery canister (green liquid), a paraglider with distinct fabric pattern, and a plate of 'Dubious Food' (pixelated mosaic effect). Style: A blend of Ghibli-esque softness and realistic material rendering (Nintendo style). Colors: Vibrant turquoise, gold, and grassy greens. Lighting: Bright, ethereal daylight, soft bloom effect.

Using my reference image. DO NOT CHANGE THE FACE — keep all facial features exactly the same. Create a highly detailed, festive nighttime scene at a Disney theme park during Christmas season. A young woman stands in the foreground, centered in the frame. She wears red fluffy earmuffs, a green fuzzy jacket embroidered with multiple smiling Mickey Mouse faces, a black crop top revealing a subtle navel piercing, high-waisted light blue jeans with a black belt, and carries a small red crossbody purse with gold hardware. In her left hand, she holds a plush Minnie Mouse doll dressed in a red Santa outfit with white trim and a green scarf, while making a playful peace sign near her face and puckering her lips in a cute kiss pose. A delicate gold necklace with a small pendant adorns her neck. The shot is an eye-level, straight-on medium portrait from the waist up, captured with a Fujifilm professional camera, using shallow depth of field to keep her in perfect focus while softly blurring the background. Behind her, a classic green lamppost wrapped in Christmas garland, twinkling warm white lights, red ribbons, gold ornaments, and red baubles decorates the scene. To the right, a glowing carousel with a white canopy and colorful string lights illuminates the festive night. The ground is paved brick, and distant bokeh lights from park attractions create a magical atmosphere. The overall mood is joyful, whimsical, and full of holiday spirit — vibrant colors, warm golden lighting, cinematic composition, photorealistic style, and 8K ultra-HD quality.

A hyper-realistic 8K cinematic portrait of a young man in his mid-20s, using the 100% real face from the uploaded image. Captured in a relaxed, confident pose as he leans back amidst tall, feathery ornamental grasses. He is wearing stylish black sunglasses and Apple AirPods that sit naturally in his ears. His outfit features a black shirt paird with crisp white trousers. Golden-hour sunlight enhances the scene with warm highlights on the silk fabric, gentle rim-lighting around his hair, and soft shadows across his face. The overall mood is elegant, immersive, and richly cinematic, emphasizing texture, depth, and realism.

Generate a 3D isometric render of a miniature urban laboratory. The style is 'low poly' but with realistic, soft lighting (global illumination). The laboratory is a small, self-contained dioramas floating in a void. Use a tilt-shift camera effect to blur the foreground and background, making the object look like a tiny toy. The color palette is soft pastels.

Generate a low-angle view of a massive Cyberpunk megastructure. The building is a monolithic arcology that stretches up into the clouds, covered in layers of pipes, ventilation units, and neon signage in various languages. It looks less like a designed building and more like an accumulation of city blocks stacked vertically. Flying cars buzz around the upper levels like insects. The scale should feel oppressive and awe-inspiring.

Generate a large map-style image that details the plot of [Zootopia]

A hyper-realistic isometric miniature diorama encased in a cubic enclosure. Structure: The cube features two solid back walls [covered in cracked green-tinted marble tiles and bullet-dented concrete] forming the [industrial government-building lobby], and two transparent glass front walls, creating a perfect cutaway view. The entire scene is strictly contained within this cube. Inside the cube is [SCENE DESCRIPTION: The iconic lobby shootout from The Matrix. Broken columns, scattered bullet casings, fallen marble chunks, metal detectors cracked open, dust clouds frozen mid-air as sculpted resin. The floor is smooth pale marble with realistic fractures and sliding debris.] Character: A photorealistic miniature person, representing [Keanu Reeves] as [Neo]. They are wearing [the iconic long black trench coat, matte black combat boots, and thin-frame sunglasses]. The character is [ACTION: mid–slow-motion dodge with a backward lean], with a [focused, unshakeable] expression. [Optional: dual pistols sculpted in each hand.] Materials & Textures: All elements feature hyper-realistic textures (e.g., [cracked marble, brushed gunmetal, torn concrete]). It looks like a masterfully crafted, museum-quality miniature model. Lighting: [Cyber-Noir]: [cold overhead fluorescent panels mixed with harsh directional spotlights, casting high-contrast action shadows and subtle green reflections], creating cinematic depth within the glass enclosure. Background: A clean, solid neutral grey background completely isolating the cube. No table texture, no blurred room surroundings, no external clutter. Camera: A detailed macro photograph from a slightly elevated isometric three-quarter view, centering on the front glass corner. High aperture to keep the entire miniature in focus.

Visualize a scene of immense scale in a desert environment. A colossal, ancient mechanical hand—weathered and half-buried—emerges from a massive sand dune. Cradled safely in the palm of this giant hand is a small, thriving human settlement with tents and lights. The image should convey a sense of protection and ancient mystery. Use a wide-angle perspective to emphasize the size difference between the hand and the village.