
Panel A: [Blade Runner] represented as a kinetic sculpture made from rain-soaked neon signage, reflective chrome, and holographic light shards, emerging from an open book. Miniature cityscapes, flying spinners, and replicant silhouettes animate through drifting mist. Panel B: [The Matrix] represented as a kinetic sculpture constructed from cascading green code, black glass, and metallic wireframes inside an open book. Gravity-defying figures, digital rain, and fractured reality planes move in synchronized motion. Panel C: [Alien] represented as a kinetic sculpture formed from biomechanical bone, dark steel, and organic textures inside an open book. Xenomorph curves, egg chambers, and industrial corridors subtly pulse and coil. Panel D: [Interstellar] represented as a kinetic sculpture built from cosmic dust, light-bent glass, and rotating gravitational rings inside an open book. Black hole accretion disks, time-dilated figures, and orbital mechanics spin with precise, elegant motion. Movie titles displayed neatly underneath each panel.

Ultra-wide-angle hyper-realistic top-down flat lay photography. The central focus is a custom physical conference table meticulously shaped like [a perfect infinity symbol ∞]. The table features [brushed matte black carbon fiber with subtle graphite texture and soft satin highlights] and placed on a [pure snow-white] floor, creating significant negative space around it for a clean, minimalist composition. A group of [8] real people are sitting around the edges of this [infinity]-shaped table. [2 on each loop curve, 2 at the inner crossover, 1 at each far end] Actions: [half the group intensely working on ultra-thin laptops, others sketching ideas on paper, one person mid-gesture explaining a concept, another casually sipping espresso—captured as a frozen moment of peak collaboration]. Lighting & Quality: Professional studio lighting with crisp, distinct drop shadows that define the [infinity] silhouette on the floor. 8k resolution, sharp focus, cinematic commercial aesthetic.

[INPUT IMAGE: USER_PHOTO] Use the person in the input image as the ONLY subject. Preserve their identity and facial features clearly. Create a hyper-realistic high-fashion editorial photo inside a surreal 3D geometric “color box” room (a hollow cube / tilted cube set). Each render MUST randomly choose: 1) a bold single-color box (monochrome environment, vivid and saturated), 2) a dynamic “cool” fashion pose (gravity-defying or extreme stretch / leap / sideways bracing against the walls), 3) a dramatic camera angle (wide-angle 24–35mm equivalent, tilted horizon, strong perspective). The subject appears full-body and sharp, wearing an avant-garde fashion styling that feels modern and editorial (clean silhouette, stylish layering, premium fabric texture). Keep clothing tasteful and fashion-forward. The subject’s pose should feel athletic, stylish, and unusual—like a magazine campaign shot. Lighting: studio quality, crisp and cinematic; strong key light with controlled soft shadows, subtle rim light; realistic reflections and bounce light from the colored walls. Ultra-detailed skin texture, natural pores, realistic fabric weave, clean edges, high dynamic range. Composition: subject centered with plenty of negative space and strong geometric lines; the box perspective frames the subject. Color: the box color is a SINGLE bold color and MUST be different each run (random vivid hue). The subject’s outfit contrasts well with the box color. Output: hyper-real, photorealistic, 8k detail, editorial campaign quality, sharp focus on subject, no motion blur, no distortion of face, natural proportions.

Create a highly detailed isometric 3D interior diorama of a (Japanese wabi-sabi) (traditional tea room) Design the space with coherent architecture, furniture, lighting, materials, and decoration that naturally match the chosen concept. Use realistic textures, soft natural daylight, gentle shadows, and a calm minimal white background. Perspective: isometric cutaway diorama. Ultra high detail, premium interior visualization, soft global illumination.

Tilt-shift 3D model diorama in 4:5 aspect ratio, highlighting Tokyo Tower and the Shibuya Crossing at sunset. Tiny pedestrians and cyclists navigate the bustling streets, while cherry blossoms drift gently from nearby trees. Neon signs and LED billboards glow softly in the background.

{ "subject": { "description": "Young woman with long, wavy reddish-brown hair reaching past her mid-back.", "features": "Pale skin, soft youthful facial features, looking back over her left shoulder directly at the viewer with a calm, serious, and captivating expression.", "pose": "Standing with her back mostly to the camera, torso slightly twisted. Her hands are gently cupping and caressing the face/muzzle of a dark brown horse standing intimately beside her right side." }, "attire": { "headwear": "Grey felt cowboy hat with a wide brim, textured felt material.", "upper_body": "Plaid long-sleeve western shirt (light cream/beige base with red and grey check pattern), featuring a distinctive white western yoke design on the back shoulder.", "lower_body": "Classic blue denim jeans, tight-fitting, with a visible tan leather 'Wrangler' patch on the back right pocket.", "accessories": "Large, ornate silver cross earrings dangling; silver bangles/bracelets on the right wrist; black leather shotgun chaps worn over jeans with white lace ties or fabric hanging from the back waist belt.", "styling": "Authentic western cowgirl aesthetic, rugged yet feminine styling." }, "animal": { "type": "Horse", "appearance": "Dark bay or brown horse, sleek coat.", "details": "White star marking on the forehead.", "tack": "Intricate western bridle featuring a browband and cheek pieces embellished with turquoise stones and silver conchos; rope reins attached to the bit." }, "environment": { "setting": "Rural outdoor field or pasture.", "ground": "Dry, golden-brown grass indicating autumn or winter.", "background": "Blurred forest line with leafless trees, creating a soft, textured backdrop that suggests a crisp, cold day." }, "lighting": { "type": "Soft natural light, reminiscent of golden hour or late afternoon.", "quality": "Warm, diffused sunlight coming from the left, highlighting the waves in her hair and the texture of the horse's face.", "shadows": "Gentle, natural shadows providing depth to the clothing folds and facial features." }, "camera_details": { "shot_type": "Medium shot from a rear-quarter angle.", "focal_length": "85mm or 50mm portrait lens.", "aperture": "f/1.8 to f/2.8 for shallow depth of field (bokeh) to separate subject from background.", "composition": "Rule of thirds, focusing on the connection between the girl's eyes and the horse." }, "mood": { "atmosphere": "Nostalgic, serene, rustic, intimate connection between human and animal.", "color_palette": "Earthy tones: browns, beiges, creams, muted greens, and soft warm skin tones." }, "photorealism": { "quality": "High fidelity, 8k resolution, cinematic lighting.", "textures": "Hyper-realistic rendering of denim fabric, felt hat texture, horse hair, leather grain, and individual strands of human hair." } }

Ultra-realistic cinematic food photography of freshly steamed dumplings (momos) on a rustic wooden board. One scene shows finished dumplings with glossy dough, delicate pleats, light oil sheen, and steam rising. Another scene shows an exploded view: dumpling wrappers and spiced minced filling floating mid-air, flour particles frozen in motion, herbs scattered, dramatic slow-motion effect. Warm moody lighting, shallow depth of field, dark rustic kitchen background, professional studio food styling, hyper-detailed textures, cinematic realism, 8K, macro photography, high contrast.

Input A = Console games <instruction> Input A is a Core Technological Function (e.g., Computing, Navigation, Music, Communication). Deconstruct the function into 4 Chronological Artifacts: The Relic (Ancient): Identify the stone or bronze age precursor. (e.g., Computing -> Antikythera Mechanism/Abacus. Navigation -> Lodestone/Sundial). The Instrument (Classical): Identify the brass and wood scientific instrument. (e.g., Computing -> Pascaline. Navigation -> Sextant/Astrolabe). The Machine (Industrial): Identify the steam/steel era mechanism. (e.g., Computing -> Difference Engine/Punch Card Machine. Navigation -> Gyrocompass). The Device (Modern): Identify the current digital interface. (e.g., Computing -> Tablet/Smartphone. Navigation -> GPS Unit). 2. Container Goal: "Tech History" Workbench Photography. Setting: A cluttered Green Cutting Mat on a sturdy wooden workshop table. Background: A computer monitor displays the CAD Wireframe/3D Scan of the "Relic" or "Instrument," implying a restoration or study project. Tools: Calipers, X-Acto knives, and screwdrivers are scattered around the objects. 3. Lineup (The Artifacts): Arrangement: The four objects are arranged left-to-right (Oldest to Newest). Object 1 (Relic): Heavily damaged, calcified, or encased in rock. Looks like an archaeological find. Object 2 (Instrument): Polished Brass and Mahogany. intricate gears and lenses. Object 3 (Machine): Cast Iron, heavy bolts, punch cards, or paper tape. Object 4 (Device): Sleek glass and aluminum. The screen is cracked or the casing is transparent, revealing the circuitry inside. 4. Blueprint (The Connection): The Drawing: A large, coffee-stained Schematic Grid Paper lies flat under the objects. The Content: Hand-drawn diagrams connect the mechanical logic of the Ancient Relic to the circuit logic of the Modern Device. 5. Lighting & Atmosphere: Lighting: Mixed Lighting. A warm, articulated desk lamp illuminates the physical objects, while the cool blue light from the monitor washes over the back wall. Vibe: Intellectual, inquisitive, and tactile. Output: ONE image, 1:1 Aspect Ratio, 3D Render, "Maker Space" aesthetic, High Texture Fidelity. </instruction>

{ "reference_images": { "product_image": "UPLOADED_IMAGE", "usage_rule": "Use the uploaded image as the exact visual reference for the product’s form, proportions, materials, and overall identity. Do not redesign or reinterpret the product." }, "layout": { "canvas": { "orientation": "vertical", "aspect_ratio": "3:4", "background": "warm neutral paper-like surface" }, "structure": { "top_section": "lifestyle_hero", "bottom_section": "technical_specification" } }, "top_section": { "type": "lifestyle_product_image", "composition": { "placement": "top_center", "scale": "dominant", "margin": "generous whitespace around product" }, "environment": { "setting": "minimal architectural interior", "lighting": { "type": "natural sunlight", "direction": "angled side light", "quality": "soft but high-contrast shadows" }, "floor": "subtle concrete or stone surface", "background": "textured plaster wall" }, "rendering": { "style": "editorial lifestyle photography", "detail": "high realism", "color_grading": "warm, muted, premium" } }, "bottom_section": { "type": "technical_specification_panel", "layout": { "grid": "modular", "alignment": "clean, architectural" }, "technical_drawings": { "placement": "bottom_left_and_center", "style": "architectural line drawings", "views": [ "front view", "side view", "three-quarter cutaway or profile view" ], "projection": "orthographic", "line_style": { "color": "muted red or sepia", "weight": "fine technical lines" }, "annotations": { "type": "measurement and construction callouts", "language": "neutral technical labels", "density": "minimal, editorial" } }, "materials_panel": { "placement": "bottom_right", "content": { "type": "material_swatches", "count": "3-4 depending on product", "format": "square or rectangular samples" }, "textures": { "source": "derived from the product materials", "examples": [ "fabric", "leather", "metal", "wood", "plastic" ] }, "labels": { "style": "small editorial captions", "tone": "technical but refined" } } }, "typography": { "style": "minimal editorial", "usage": "subtle captions, no large headlines", "color": "soft black or dark brown" }, "overall_style": { "mood": "design catalog / product design journal", "aesthetic": "architectural, premium, calm", "avoid": [ "clutter", "bold colors", "heavy branding", "overly decorative graphics" ] }, "constraints": { "do_not": [ "change product design", "invent new materials", "add logos unless present in reference", "use perspective distortion in drawings" ] } }